Fixed an issue where an invalid subassembly file would prevent the designer from loading properly. Fixed a bug with the targeting system that could cause it to spam errors in certain situations. Added bindable inputs for 'Restart' and 'Restart Here'. AA Tanks now have a little spread to their bullets. Expert achievements for the 6 new races have been fixed. Fixed a bug where the CoL would not update in the designerĬhangelog for Patch 1.5.3.1 / GOG-5 (Windows and Mac) (added 13 September 2016): Added support for EUC元D so players can order 3D prints of their airplanes Removed excessive undo steps when nudging on PC/Mac.Ĭhangelog for Patch 1.4.6 / GOG-3 (Windows and Mac) (added 10 June 2016): Fixed a few tool-tip issues in the designer. Fixed a bug where jet engines would randomly stop working. Removed the Fix Rotation warning message. Improved the fuselage properties flyout dialog. The AI flight bug when the plane was perpendicular to target. AI will no longer spawn underwater, appearing as if they never spawned at all. Zooming the flight mode camera with the mouse wheel is now a bindable input. Added a small amount of spread to bullets. Increased length of CoM, CoL, and CoT gizmos. Redesigned stock airplanes: Vertigo & Sea Plane. Added two new XML-only attributes to control surfaces: "activationGroup" (0-8) and "activationGroupLocksInput" (true/false). Updated mod tools to support adding our assets (ships, turrets, bridges, AA tanks, etc.) onto custom maps. Fool around with it in some 3D modeling software. Export the 3D model (OBJ file) of your design. EUC元D purchasing available for mobile players. Manually spawned AI will be re-positioned on the ground. AI opponents will be properly placed on the ground in races. Aggressive cars will chase you down in a crazy game of kamikaze chicken. AI now works with cars! If vehicles turn over during a race, they will automatically flip back upright after a short delay. If they have weapons, get ready to feel some heat. Aggressive AI mode! Orchestrate your own battles. AI will attempt a landing when a Final Approach location is selected. AI spawning dialog options enhanced and expanded. Tractor wheels! A new wheel type option for the resize-able wheels. Fuselage Inlets! Build better replicas with a customize-able air intake for your jet engines, built directly into the fuselage. Parachutes! Slow down and safely descend. Like the battleships, they will become hostile if engaged. 3 on-road car races: Airstrip Drag, Gold Prix, & Motor Mirage 2 off-road car races: Riding Dirty & Snow Crawl Thank you for your consideration.Changelog for Patch 1.5.2.0 / GOG-4 (Windows and Mac) (added 17 August 2016): Implementing both of these things would help the flying part of the game a lot, and would help builders like me improve realism as much as possible on our builds. Do away with the drag points system and instead use a Drag Coefficient to determine how much drag your airplane will create. This will allow for some awesome stuff like better gliders and more efficient engines, as well as much better thrust physics.Īlso, instead of focusing on individual parts, I suggest that the drag model looks at the plane as a whole and figures out how much air resistance the entire shape will create. Airplanes simply need to make less drag than they currently do in SimplePlanes. This is why the drag model needs a total overhaul. Engines need to be more powerful to make adequate thrust (which really messes with takeoff performance) and when you send your power to idle at 10,000 feet it feels like you just ran into a wall with how fast your plane decelerates, and you need to enter a vertical nosedive to gain speed again. SimplePlanes drag model in its current state is so bad in fact, that I recently had to cut my aircraft's drag by almost 98% and that only got it close to flying properly. One massive thing is stopping any aircraft's flight dynamics dead in its tracks: drag. SimplePlanes is a simulation game, which is great because you can build whatever you want and then expect it to fly exactly like it would in real life!
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